Patterns
Beat-grid notation for placing instruments at specific positions in a bar. Multiple instruments on the same beat play simultaneously.
PATTERN basic_beat:
BEAT 1: kick # beat 1 (downbeat)
BEAT 1: hat # same beat = simultaneous with kick
BEAT 1.5: hat # offbeat (fractional positions OK)
BEAT 2: snare
BEAT 2: hat
BEAT 3: kick
BEAT 3: hat
BEAT 4: snare
BEAT 4: hat
BEAT Syntax
BEAT <position>: <instrument> [note] [duration] [velocity] [CUTOFF:<value>] [REVERB:<value>] [DELAY:<time>:<feedback>]
BEAT <position>: <instrument> [C4 E4 G4] [duration] [velocity] [CUTOFF:<value>] [REVERB:<value>] [DELAY:<time>:<feedback>]
- position — float, 1-based (1 = first beat of bar). Fractional = offbeats (e.g.
1.5,2.5) - instrument — must match a defined
INSTRUMENT - note — optional pitch for synth instruments in patterns
- duration — optional, in beats
- velocity — optional,
0–255. Per-hit volume scaling - CUTOFF:value / REVERB:value / DELAY:time:feedback — optional per-note effect overrides (same as PLAY)
- Default bar length: 4 beats (4/4 time). Set
TIME_SIGNATUREto change (see Global Config)
Simultaneous Playback
Place different instruments on the same beat number to play them at the same time:
PATTERN band:
BEAT 1: bass C2 # bass and lead play together on beat 1
BEAT 1: lead E4
BEAT 1: kick
BEAT 2: bass C2
BEAT 2: lead G4